A downloadable game for Windows

Buy Now$9.99 USD or more

Heidi is a board game RPG that relies on your skill combined with the luck of the dice. It is lightly adapted from the children’s novel with the same name.

You play as a small girl who lives in a cabin on the side of a mountain with her grandfather. She must climb the mountain to visit her parents at the top, fighting various creatures who inhabit the mountain, and helping her friend Peter along the way.

This game uses a turn-based battle system made entirely with events. 

Everything in this world is completely reliant on the mystical power of the dice. You must meet with traveling merchants, fight battles, and craft to get the dice needed to move along the mountain or use your skills. There are no magic points in the game, only the amount of the specified dice, so craft away!

With a charming, yet simple story based on a children’s novel, Heidi’s whimsical world is brought to life by a completely custom map, with Heidi herself reimagined by TheKeeper! The dice sprites belong to Kicked_In_Teeth, and the rest was made by yours truly.

The game also features a tailor-made soundtrack with three original songs that enhance the experience.

This game was initially a team effort, and would not have existed without my former team, Sleepless Alien Productions. 

Purchase

Buy Now$9.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Heidi full completed.exe 208 MB

Download demo

Download
Heidi (demo version).exe 208 MB

Comments

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(-1)

Hey HexMozart,
I played your game on stream. The stream archive is below. You can use the chapters to skip to when I play your game.


I'm not going to lie, this game is really, really rough. It feels incredibly unpolished and unfinished. It's difficult to parse dialogue, there is not enough information provided to the player about what objects do, nor the difference between "combat die" and "non-combat die", and annoyingly cancelling your action selection during combat still counts as a move, which can prematurely end your turn which feels like the game bullies you about your mistake by asking if you want to end your turn even despite being unable to take any more actions.
I'm guessing, based on the differences between the uploaded screenshots and the the game I played that the demo is an early version (which is the version I played). I think this is a really poor decision to make the demo an unfinished, old version of your game because this is how new customers may test your game, and I can promise you that demo will lose you many potential sales. If you are going to provide a demo, it should be the best representation of your game, not the worst.

The demo is actually the newer version of the game. I was going to close this thing for a while because neither of the versions of the game are accurate to what it's really like. Thanks for your feedback, though. 

(-1)

you should post more screenshots!

Noted. I'm trying to figure out how to post my cropped screenshots in here, since they're in OneNote, and not in my files. Thanks for the feedback, though!